Building

There are several buildings available to players.

Overview
Buildings provide housing, protection from the elements, and a place to store your gear. They are generally vulnerable. To enter someone’s house, the door needs to be destroyed. Depending on the construction material, destruction may take a while. Additionally, wind and weather cause damage to the house, so regular repairs are advised. Houses can be built in cities if the player is a member of the faction or clan which runs the city. These houses are protected by guards. Players without a clan or faction will have the opportunity to build houses outside the city in neutral zones (which are, of course, more vulnerable). Many different types of house and building can be constructed, ranging from a simple hut to a small fortress.

Buildings

 * All buildings require a supply of building materials for construction, which can be collected by harvesting, robbing other players, or buying them from NPC traders. There are three distinct tiers of buildings available:
 * 1) Tier 1 wooden houses require wood for construction.
 * 2) Tier 2 clay housing will require clay for walls and thatch for roofing.
 * 3) Tier 3 houses require stone and mortar for walls and wood for roofing.
 * Each Tier offers increased hit points and, of course, better looks in return for the investment of resources.
 * Each Tier requires the respective materials as well as wood and/or sticks.

Fences

 * Fences currently come in two varieties:
 * 1) Tier 1 palisades, made from wood.
 * 2) Tier 2 stone walls, using (surprise!) stones.