Settlements

Settlements are another integral part of living on Valnir Island. Players can build homes on their own or band together into clans to establish cities. Some of the basic types of buildings available for settlements include:
 * Taverns: A tavern is a relatively safe place. Guards are watching and you can find jobs there.
 * Houses: Buildable by players and generally vulnerable. To enter someone’s house, the door needs to be destroyed. Depending on the construction material, destruction may take a while. Additionally, wind and weather cause damage to the house, so regular repairs are advised. Houses can be built in cities, if the player is member of the fraction or clan which runs the city. These houses are protected by guards. Players without a clan or fraction will have the opportunity to build houses outside the city in neutral zones (which are, of course, more vulnerable). Many different types of house and building can be constructed, ranging from a simple hut to a small fortress.
 * Commercial buildings: These include a smithy, farm, etc. or wells, fields, barns, roads and other buildings, can be erected. Moreover, a player can protect property with towers, gates and fences. Buildings can be placed almost everywhere.

Construction
All buildings require a supply of building materials for construction, which can be collected by harvesting, robbing other players, or buying them from NPC traders.